I have seen many forumers thread about the colors changing in c++, but i could not understand it, and i have google many site to know how can i put many color in one program that i made, but i dont get it, some say u need other software so that u can put many color in c++, let say, i want to make "hello world" in blue, and the next line "I'm aquos!" in red, what is the command? can't we do 2 color in c++? do we need another software to integrate with? or whats mean by winapi? because i seen many people said need winapi so u can create many color(i dont get what they say actually, forgive me if im getting the wrong message).
can some1 post the code for color for hello world and im aquos?
Lets solve this step-by-step. First the WinAPI stuff means Windows Application Programming Interface. This is a collection of functions and data types, used to aid programming for only the Windows OS.
Now so far I've not yet come accross any function in C++, that changes the console text colour but I've come accross one in the WinAPI. Just forgotting the name so you can look it up on google now that I've gjven you some insight. Also check Microsoft's MSDN website. They have good info on their functions.
// Color Question.cpp : main project file.
black, // 0
dark_blue, // 1
dark_green, // 2
dark_cyan, // 3
dark_red, // 4
dark_magenta, // 5
dark_yellow, // 6
light_gray, // 7
dark_gray, // 8
light_blue, // 9
light_green, // 10
light_cyan, // 11
light_red, // 12
light_magenta, // 13
light_yellow, // 14
white // 15
#define on , // So I can use the function - void text(text_color on background_color)
// To more easily remember which is text color vs background color
// My text color function. Use it if you wish.
void text(int text_color = 7 on int paper_color = 0)
// defaults to light_gray on black
int color_total = (text_color+(paper_color*16));
text(light_blue on black); // Use whatever two colors you wish. First color is text, second is background
cout << "Hello World" << endl << endl;
text(light_red on black);
cout << "I'm Aquos" << endl;